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Tag: Nintendo

June 5, 2012 Posted by Evan in News, Previews

Nintendo: All Access E3 Presentation - Play by Play


Nintendo held a surprisingly low key, Wii U focused press conference earlier today. Serving as a follow up of sorts to Sunday's Wii U oriented Nintendo Direct presentation, today's event consisted mainly of a Wii U software showcase. Shigeru Miyamoto began with a short Pikmin skit, hyping up the third game in the franchise by super-imposing the creatures on different audience members. Miyamoto continued by reiterating that the Wii U's goal was to reinvent the concept of the television/console relationship; the fact that consoles are dependent on the television is rather limiting. The Wii U was developed with it's own screen to circumvent this. Miyamoto stressed that he wanted the Wii U to be the first screen players and family would see when entering the living room. Pikmin 3 was first name-dropped several years ago, and it was thought it would be in development for the Wii. However, upon seeing the Wii U hardware in action, Miyamoto thought Pikmin 3 would be better suited on the Wii U and given an experience that isn't possible on any other platform.

The game looks absolutely gorgeous thanks to the horsepower of the new console. The gameplay of Pikmin 3 is very similar to the first two Pikmin, but Miyamoto found that the Wii U solved issues addressed in the first two games. He spoke of the camera issues, saying if it was too far away, one could see the landscape better, but couldn't see the Pikmin well enough to control them accurately. The Wii U has solved this puzzle, as one can see an expanded, natural setting on the Wii U game pad's screen, and the view on the television is more free because of this. The player can touch the map to more effectively place the Pikmin in different areas, and the game gets much more tactical because of this. The main game is controlled by aiming and throwing with the Wii remote and movement with the nunchuk. A new rock-type Pikmin was revealed, and it's uses were demonstrated by doling out more damage to enemies, and breaking down objects and obstacles faster than the other Pikmin types. Opening up multiplayer options was the announcement of four additional captains to control, but any information other than that will come at a later date. In closing, the hero of the previous Pikmin tiles, Capitain Olimar, was mysteriously absent from the title, and Miyamoto went on to say the reason for this was a secret.

When Reggie Fils-Aime took the stage, he promised 23 Wii U titles to hit the stage during the conference, though many of these were third party titles, teased in a sizzle reel. As has become a standard with any home console, planned Hulu Plus, Youtube, Amazon Video, and Netflix apps were announced to be available at launch, with "more on the way".



New Wii U Details Announced

Wii U

Earlier this evening, Nintendo streamed a pre-E3 edition of Nintendo Direct, focused entirely on the Wii U. Although no launch titles were announced in the broadcast, it offered a closer look at the upcoming console. In particular, the innovative - and much talked about - tablet controller has been given a new name and redesign. Now officially known as the Wii U Gamepad, notable changes from last year's prototype include the addition of NFC functionality, a TV button, and control sticks as opposed to nubs. Additionally, the face buttons have been moved for added player comfort, as have the start and select buttons.

Wii U Gamepad



The Legend of Zelda: Skyward Sword Review

The best reason thus far to own a Wii Motion Plus.

The Legend of Zelda: Skyward Sword

Hot off the heels of a year long celebration commemorating the 25th anniversary of The Legend of Zelda, Nintendo has released the highly anticipated newest entry in the franchise, The Legend of Zelda: Skyward Sword Does it lean on its predecessors for success or is it genuinely a great game? The franchise has many longtime fans who would buy the game regardless of quality, but The Legend of Zelda: Skyward Sword won two awards at the VGAs this year, best Wii game and best motion game. Nintendo treats their fans well by releasing not only a good game in the Zelda franchise, but one of the first games to fully, and intuitively utilize the Wii Motion Plus. Read on to find out why Skyward Sword is a must own game, both for series regulars and newcomers alike.

The Legend of Zelda : Skyward Sword

Nintendo has purposfully kept so many of the old game elements that make the series memorable. Dungeon crawling for a new tool that will help Link pass through a seemingly impossible are of the dungeon, goofy characters that only have one voiced word or speak in gibberish, colorful level design and puzzles. These are the staples for a Zelda game, but each new title has added its own flair. Some have worked and some have not. Overall the gameplay is what players expect from a Zelda experience. The system has worked for years and will continue to work in the future. Skyward Sword adds a few new tools and an interesting dowsing feature to search for Zelda. They are fun but easy to learn and master.



3DS to Drop to $170, Free Games For Early Adopters

Nintendo 3DS

Following slower than anticipated sales, Nintendo has officially announced a price drop for the 3DS handheld. Originally priced at $249.99 upon release last spring, the 3DS will now be $169.99, effective August 12. Early adopters of the system will be rewarded, via the just announced Nintendo 3DS Ambassador Program. Over two phases, anyone who owns a 3DS System and visits the e-shop at least once before 11:59pm EST on August 11 will receive an assortment of 20 free virtual console games; 10 NES titles, and 10 Game Boy Advance titles. The former group will be freely available to 3DS Ambassadors first, and available for purchase later for everyone else. The GBA titles, however will remain exclusive to 3DS Ambassadors.

Nintendo's full press release, containing additional information, as well as an abbreviated list of titles available via the 3DS Ambassador program, follows after the jump.



Wii U Hands On Preview

Wii U

Last week, Nintendo unveiled the successor to Wii, dubbed the Wii U. There were no confirmed first party games playable for the new console this year; instead, Nintendo showcased a series of interactive proof of concept demos. As Wii U was one of this year's biggest reveals, lines to try the new hardware were substantial - anywhere from 3 to 5 hours, depending on the time of day! We braved the lines at Nintendo's booth, and had the opportunity to try all 8 of the playable demos on display for the console. Read on for wrap ups of every Wii U demo Nintendo had to offer this year.