Back to the Future: The Game - Episode Three "Citizen Brown" Review
The latest chapter of Back to the Future: The Game is one you won't want to miss.
As we left Marty and Doc making their way back to 1986 we knew things weren't going to be the same. With Doc never making it in to see Frankenstein as a teenager he was never truly inspired and therefore never got the ideas for his inventions. With a set up like this it seemed we were doomed to just more of the same old; wandering around a lame looking town having the same stupid conversations with the same boring people. Well that couldn't be further from the truth. Doc gets things done when he's got a wife like Edna to focus him on things like bettering society.
While there isn't necessarily more to look at it's definitely a nice change to have a different background that actually seems to be at par with the characters. The colours are brighter and while a lot of the town has been remodeled with a modern look the basic map and playable area are the same so you can still easily know where you're going while being in a new area. As annoying as the controls and stagnant camera were in the previous two episodes it really wasn't as noticeable this time around. They didn't change anything about it but with any game you eventually get used to the way things work and just preemptively know how to get around things without messing up the controls.














