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Rayman: Origins Review

Rayman returns in this whimsical platformer.

Rayman: Origins

It's just another day for Rayman and the gang. The Bubble Dreamer, creator of this world, is lazily blowing away on his pipe, Rayman is sleep eating, while Globox and the Teensies snore away. While everyone seems to be having a good time hanging out in the Snoring Tree there is an old granny down below in the Land of the Livid Dead that isn't enjoying the symphony of sounds. Completely fed up she throws her husbands head up through the vacuum and along with it goes an army of evil creatures and Darktoons that take over their world. Working with up to four local players travel through five worlds saving the Electoons, the Nymphs and getting the Glade of Dreams back to it's original, peaceful, status.

Rayman: Origins

There's a surprisingly large amount to do in this ambitious 2D, side scrolling platformer. The main storyline is, using the character of your choice, saving the Electoons and bringing sanity back to the Bubble Dreamers world. Each of the levels has up to three Electoon cages to find, some hidden more obviously then others, but if you listen carefully you'll hear their cries for help. In order to free that cages you have to destroy all the evil creatures attached to it. Once they are all gone just smash up the cage and keep moving through the level. For every cage you release you'll get an Electoon that will help you unlock other levels and other character and outfits. Collecting high levels of Lums, starting at 150, will also grant you up to three additional Electoons. The easiest way to achieve this is to watch for the King Lums because once you catch him it will temporarily double the value of all the other Lums in the area. Each of the worlds also has a Nymph that watches over it and once you save them they will award you with a new power to help you on your way.

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Orcs Must Die! Review

Stop the orcs at all costs!

Orcs Must Die!

For as long as anyone can remember the rifts have always been there. They supply magic to our world but are also a gateway into a dead world filled with monsters. The Order, a group of humans, both magical and not, have vowed to keep these grotesque  creatures named orcs out of our world. Fortress were built around the rifts in their dead world and its your job to keep the Orcs from getting through. As a bull headed, cocky student your mentor doesn't have much hope for you but with the other War Mages being killed at the rifts daily you're our world's only hope.

Orcs Must Die!

Orcs Must Die! is a great spin on the usual tower defense style game; with a third-person viewpoint that brings you down into the action. Equipped with a crossbow, a sword, magic and a variety of traps you can earn and upgrade, the possibilities for this game are endless. It's very player oriented and you can customize your choices to suit your style of play. Each of the levels begin with only the crossbow equipped. From there the player can wander around the level, select the best course of action, and select the weapons and spells needed from your spell book. Watch out for the highlighted paths through the levels, as they show how the orcs will be getting to the rift and from within the spell book you can see what kind of orcs will be coming. There are a number of different kinds of Orcs. Everything from basic warriors and archers to smaller, flying creatures and giant elemental ogres. Looking at their profiles you'll discover that they all have different goals. Some just want to get to the rift, while others' main goal is to attack you and your minions. Keep in mind that once you unleash the first wave you can't access your spell book anymore so make sure you've got everything you'll need. As you complete levels you gain more weapons, traps and even minions (like Elven Archers and Paladins) to aid in the fight against the orcs. Additionally, the number of item slots available will progressively increase as well.

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Dead Island Review

Dead Island

A new take on the zombie apocalypse.

After some 5 years in development, Polish developer Techland's ambitious Dead Island is now available in stores. It's a familiar tale at first; four strangers are thrust smack dab in the middle of an area being overrun by zombies, tasked with somehow finding a way to escape. This time around, the action all goes down on the fictitious tropical paradise of Banoi, an island off the coast of Papua New Guinea. Following a brief introductory cutscene, players are given the choice between four characters: Xian, a blades expert, Sam B, a blunt objects specialist, Logan, who specializes in throwing weapons, and Purna, a firearms expert.

Dead Island

Dead Island's core gameplay mechanic, unlike most other zombie themed titles, is stylistically closer to the Fallout series, than, say, Left 4 Dead. As such, while there certainly are plenty of undead minions to dispatch, there are also a number of RPG elements here. Not only do characters accumulate experience points (and thus level up), but gameplay itself is broken up into quests. Ranging from something as simple as item retrieval, to something as complex as retrofitting an armored car into a tank, quests are varied, and often lengthy to complete. Especially in later chapters, many of them will seem a little too difficult for a single player to complete - and while this may come off to some as a possible design flaw, this difficulty level is intentional; certain quests are clearly designed with co-op in mind.

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Toy Soldiers: Cold War Review

Toy Soldiers: Cold War

Take control of the USA and USSR armies and defend your toy box in this tower defense style game.

Place your base turrets in the designated spots and destroy the enemy before it enters your toy box. While they will man themselves if left alone you also have the ability to get down to a third-person level and take over a turret and be more involved in actually destroying the enemy. Keep a close eye on the flag in the upper left hand corner of the screen, it will show your health and will become more ragged as enemies get past your defenses. Careful - letting too many enemies in your toy box will lead to disaster! From city streets to a carrier ship the almost fully destructible terrain varies but there's always pieces of scenery on the edges of the playing area that really bring out the idea that it's just a bunch of toys in some kids room. Campaign mode kicks off with a brief basic training level, that gives the player a feel for some of the weapons available before facing oncoming waves of enemies.

Toy Soldiers: Cold War

There are a large assortment of air and land vehicles available for each side. Whether they're driven on land or flown in the air they all have one thing in common, batteries. Another feature that reminds us that we're still just in the toy box. Generally, players have enough battery power to get a decent amount of destruction in before the vehicle expires, but additional batteries are scattered throughout each map as well. Fighting against the tanks and the helicopters you've got some selection as far as turrets go and each of them are able to be upgraded to three different levels. Five of them are legitimate weapons you've probably seen in other war games; anti-air, anti-tank, artillery, machine gun and mortar. The sixth one is sort of a wild card. The toy soldiers have been busy creating their very own makeshift weapons using bug spray, hair spray and fireworks. One major thing to keep in mind, like with all tower defense games, is money. You need it. You'll start with enough to build a turret or two but in order to build more you'll have to start killing people.

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Fruit Ninja Kinect Review

Fruit Ninja Kinect

Practice making a fruit salad for your next get together in this port of Halfbrick's popular iOS title.

Fruit Ninja Kinect focuses on a slight issue that seems to arise when dealing with making games for the Kinect, physical activity. Certain games just don't quite work when made for the Kinect, with Fruit Ninja providing a casual game that seems like it was made for the Kinect. Although not initially designed for the Kinect (being released originally in early 2010), Fruit Ninja is a simplistic but addictive concept that's right at home on its new system. The general goal of the game is to slice fruit to get a higher score than anyone that happens to be on your friends list. That's really all there is to be found within the game.

Fruit Ninja Kinect

Fruit Ninja is host to a number of different modes, all revolving around getting a higher score. The first of which being Classic mode which has the player slicing fruit until they either miss three or hit a single bomb, which ever happens to come first. Zen mode, giving you a simple stress-free, but still timed, environment to slice fruit without fear of hitting an accidental bomb. Arcade mode only gives the player a minute to achieve their final score. To spice this up however there is the addition of three special bananas that, when sliced, will either slow everything down, give you double points, or spew large amounts of fruit from both sides of the screen. There is also two multiplayer modes available which only really amount to a co-op type game style or a competitive style.

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