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New Retro City Rampage Trailer Released

Retro City Rampage

Retro City Rampage, the upcoming retro styled open world action parody from Brian Provinciano, is nearing release. To mark the occasion, a new trailer has been released, featuring gameplay from a near final build. Note that the character sprites have been retooled quite a bit since the last time RCR was on display. Watch the teaser trailer, in all its 8-bit glory below:



Currently, a release date hasn't been announced, but the video teases a "big announcement" on February 20th. With development on the game finished, expect it to launch in the near future.

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Jupiter Moon Studios Opens Its Doors

Jupiter Moon

Christopher Cherubini, former Lead Artist for Infinity Ward, and David Chiapperino, most recently of Disney Interactive Studios, have teamed up to launch a new independent game studio. Entitled Jupiter Moon Studios, this LA based gaming startup aims to "create beloved experiences through character, story, and gameplay." Seeing an opportunity in the ever expanding social and casual gaming sector, Jupiter Moon Studios' small contingent of staff are shifting away from traditional multimillion dollar projects. Doing so affords them the opportunity to take creative risks that may not have been possible if and when operating under a larger publisher, as well as the ability to retain ownership of their work. Having raised their own start up capital, co-founders Cherubini and Chiapperino are taking something of a grassroots approach on this new venture, focusing on the creation of gaming experiences that are as unique as they are accessible.

Their first IP is the colorful and addictive iOS puzzle game, Bunny Popper. It is available now for the iPad, with a planned iPhone version in the works. (Look for our review soon!) Beyond iOS development, Jupiter Moon hopes to expand their portfolio to include games for other emerging technologies as well.

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Resident Evil 6 Confirmed, Dated

Resident Evil 6

After the recently launched viral campaign on NoHopeLeft.com Capcom has officially announced Resident Evil 6. Said to be heavily in development, this sequel to the multi-million selling survival horror franchise will blend action and horror elements, and in a series first, features both Leon Kennedy and Chris Redfield as playable characters. While exact locations were not specified, expect the game to unfold on a global scale. According to executive producer Hiroyuki Kobayashi, RE6 is "the most impressive Resident Evil® title ever both in terms of scope and production values. We are all genuinely excited by the title and cannot wait to share it with the world". To go along with today's announcement, a short teaser trailer has been released; check it out after the jump.

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Mass Effect 3 PC Specs Revealed

Mass Effect 3

Bioware released the PC requirements for Mass Effect 3 on the Bioware forums yesterday. They are listed below. In the post on the forum they also announced the release date for the upcoming demo. Bioware intends to compete with Valentines day on the release of the demo this February 14, 2012. The game is slated for release this March 6 and will be available for PC, Xbox, and PS3. Here are the specs for the PC release.

Minimum Spec:

OS - Windows XP SP3/Vista SP1, Win 7 *Supported chipsets: NVIDIA 7900 or better; ATI X1800 or better.  Please note that NVIDIA GeForce 9300, 8500, 8400, and 8300 are below minimum system requirements, as are AMD/ATI Radeon HD3200, HD3300, and HD4350.   Updates to your video and sound card drivers may be required.

CPU - 1.8 GHz Intel Core 2 Duo (equivalent AMD CPU)

RAM - 1GB for XP / 2GB RAM for Vista/Win 7

Disc Drive - 1x speed

Hard Drive - 15 GB of free space

Video - 256 MB* (with Pixel Shader 3.0 support)

Sound - DirectX 9.0c compatible

DirectX - DirectX 9.0c August 2009 (included)

Recommended Spec:

OS - Windows XP SP3/Vista SP1, Win 7

CPU - 2.4 GHz Intel Core 2 Duo (equivalent AMD CPU)

RAM - 2GB for XP / 4GB RAM for Vista/Win 7

Disc Drive - 1x speed

Hard Drive - 15 GB of free space

Video - AMD/ATI Radeon HD 4850 512 MB or greater, NVidia GeForce 9800 GT 512 MB or greater

Sound - DirectX 9.0c compatible

Via Bioware Forums

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Diablo 3 System Changes

Diablo 3

Jay Wilson, game director for Diablo 3, posted a long article about the status of Diablo 3 today. He spoke in depth about some of the major system changes that the game will be going through shorty, based on feedback from within Blizzard and from the beta testers. In his post he mentioned that the game would be good if it were released today, but, "Our job isn't just to put out a game, it's to release the next Diablo game. No one will remember if the game is late, only if it's great. We trust in our ability to put out a great game, but we're not quite there yet."

The system changes that they will be making are interesting. For example there are no more scrolls of identification. Players will simply right click and cast a spell to identify items. Perhaps the biggest change they are working on over at Blizzard is the removal of old stats and skills and the implementation of a new system. The skills Defense, Attack, and Precision are being dropped and replaced with other stats to fill in for them such as Armor, +Physical Resist, and +Chance to Crit.

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