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Author: Heather Gillis

Majoring in theatre production with a focus on design and construction Heather never expected to find herself writing about video games. She also never pictured herself watching roller derby or playing the ukulele either but thankfully, it happens.
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The Walking Dead The Game: Episode 3 Review

The Walking Dead

With the heartbreaking and foreboding end of episode two behind us, we rejoin Lee and the other survivors, at most, a few days later. Tensions are high as supplies continue to dwindle and a traitor is suspected amongst the group. Having survived for just over three months and watched as downtown Macon has been destroyed by both the walkers and those that thought they could help the lack of hope and food is starting to take it's toll. Zombie's are walking the Earth, how could it really get any worse?

The Walking Dead Episode 3

There are no easy choices in this game. No matter what you do it will affect the people around you and how they treat you. Most importantly, choices you made back in the first two episodes could come back to hurt you now.  Depending on who you've sided with or tried to save, or not save, in the past you have the potential to be shunned out of future plans. At least that's what they want you to worry about. Up until this point it seemed like there were several different ways this story could go but if you choose to play through multiple times and make different choices you'll still end up in the same situations and still be guided a long the same path. In many cases a character you previously chose to save over another will find their demise no matter what you do. On one hand it makes sense, obviously there has to be a main goal for the characters but when so much emphasis has been placed on the players choices and figuring out so soon how it all leads to the same place anyway it's a bit disappointing. It shouldn't stop you from playing though, the story is still incredibly well written and as stated in our review of episode one, the dialogue is a key factor to the telling of this story. Telltale really managed to step it up and keep the important parts of the game moving quickly with the time limit on performing actions and deciding what to say. Somehow, through all the violence and terror they still find ways to stick in some brief moments of humor. Not all of the choices work out the way you'd think from the phrase at the bottom. Through tone of voice and additional dialogue you weren't expecting what you might of thought was something nice or comforting to say can quickly turn into an angry hurtful conversation.

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Toy Soldiers: Cold War DLC - Evil Empire & Napalm Review

Take back the toy box once again, with Toy Soldiers: Cold War's two new DLC Packs.

Toy Soldiers: Cold War

With the release of two new downloadable packs for Toy Soldiers: Cold War anyone that's played this game should be excited. Both of these mini expansions  for this tower defencs game bring back all the great game play you loved in the first place and gives you new maps, new weapons and new vehicles to play in. Depending on what kind of experience you're looking for each of the packs have their own benefits and are sold separately for 400 Microsoft Points ($5) on XBLA.

Toy Soldiers: Cold War - Evil Empire

Evil Empire turns the tables as you take over the Soviets and lead your comrades against the American army. A few fun changes have been made to the commando barrage (who is now Ivan and yells things in what we can assume is Russian) and while the turrets are a slightly different design all the same familiar options and upgrades are there for you to use. The new barrage this pack adds is Orbital Laser. Thanks to the Soviet space station you are now equipped with, what is essentially, an instant kill ray that takes out everything it touches and sends your enemies flying through the air on fire. Another awesome addition to this game is a new survival mode level. Trauma takes defending the toy box beyond just your enemies; your weapons now work against you. Things get way more complicated with the friendly fire aspect thrown in. The mini-game, Pop-A-Pig, is whack-a-mole with a turret gun. It sounds cool and is for a few minutes but like most shooting games it's really just the same old speed and accuracy test. Sadly, the "new" Super Tank boss isn't really new at all. While the waves may be a little bit different it's really the same boss you faced in the main version of the game. It can take a while to kill but there wasn't anything too extraordinary about it.

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Warp Review

NEVER call Zero cute.

Warp

Take control of Zero, an alien captured by a government organization and taken deep below the sea to a government lab where testing is being done on a number of alien subjects. They've been stripped of their power source and condemned to a life of testing and behavioral analysis while the humans study their every move. With the need to escape, and maybe for a bit of revenge along the way, you have to make your way through the labyrinthine facilities collecting grub, destroying film canisters and finding other aliens while avoiding the armed soldiers and Commander who isn't going to let you escape without a fight.

Warp

Making your way out of this facility won't be easy. The halls are filled with security patrols that upgrade your equipment as they learn more about you and the rooms have scientists ready to press the panic button that will leave you trapped in the room while activating laser turrets and bring the armed soldiers right into the room with you. As you make your way through the areas you'll have to solve puzzles to get yourself through the areas safely and collect or destroy everything as you come across it. There will be back tracking, some areas can't be accessed until you earn morn powers through out the game. Collecting grubs and destroying canisters is technically more of a side quest (both of which can earn you achievements) but it's highly suggested that you collect as many grubs as you can get your hands on because they're used to upgrade your powers and will benefit you in the long run. Upgrades are done at checkpoints, but not every checkpoint is an upgrade station. Once you've found one though it will be added to your map so you can easily find it later on.

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Law and Order: Legacies Episodes 1-3 Review

Law and Order: Legacies

Opening with the reveal of a murder and moving right into the opening credits, Law and Order: Legacies is set up exactly like a normal episode of the show, complete with the "dun dun" sound effect that opens every new scene. Following Detective Rey Curtis you'll look for clues, question witnesses and suspects and then join Mike Cutter and Abbie Carmichael to follow the case while it's being tried. The dialog is done with a conversation tree; the more questions you ask the more topics you can talk about. Everything is saved in a transcript that can be looked through to remind you of things you may of forgotten or to tell you things you may have not noticed the first time.

Law and Order: Legacies

Every so often you'll be asked to judge if the person your talking to is telling the truth, this is an ideal time to look through the transcript and find a mistake in what they've said. If you give the correct answer you'll be given a star, which goes towards determining your rank, and then you'll be asked to prove your choice in answers and possibly earn another star. Finding evidence is as easy as drawing a circle around items with the same shape as the silhouette on the list. In the courtroom you have to choose your topics carefully, object when necessary and make sure the jury is on your side when it comes time to react a verdict.

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Bunny Popper Review

Stop the alien bunnies at all costs!

Bunny Popper

The carrots are just relaxing and enjoying another day on the farm with their friends until the inflatable bunnies from space start kidnapping them to feed their robo-bunny overlord. Tap your way through twenty levels, fighting off four kinds of evil bunnies while collecting gems for points and items to help you along the way. The game opens to a strangely long, by iOS game standards, opening sequence. Thankfully it doesn't happen every time you load up the game but if you do want to watch it, or someone new is starting the game up clicking on the movie clapper in the upper left hand corner of the menu screen will let you see it all over again. It starts off very basic; one kind of bunny coming at you at a slow pace and a few at a time. Getting used to the basic tap-to-pop controls is extremely and will allow everyone from children to adults the ability to pick up and start playing the game right away.

Bunny Popper

Each level works exactly the same way, the screen follows along a path across the farm and bunnies will come down the road at you and try and take the carrots. If they manage to get to the bottom of the screen you'll lose a carrot. When you run out of carrots you essentially die and have to restart the level. There are four kinds of bunnies that will be coming at you. Initially it will just be pink ones that come straight at you and yellow ones that will zig-zag there way down the path towards you. A few levels in you'll have what can only be described as a franken-bunny join the the ranks. He's quite a bit larger then the others so you'll have to tap him twice to kill him, but watch out because he will eat everything in his path; animals, gems and items won't slow him down at all. Finally we have the grand overload himself, robo-bunny. He comes flying in with his space ship and is quite a bit faster then the rest of the gang but just as easy to beat, one quick tap will destroy him, but like franken-bunny he will destory anything that passes beneath him. One major thing to remember is that if the robo-bunny gets through it's game over, no matter how many carrots you have stocked up he will take them all.

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