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Author: Chris Poirier

Utilizing his prior editorial, writing, and marketing experience, Chris is now Editor in Chief of He is a gamer of 20+ years, an Xbox Ambassador, and a frequent early adopter of all things tech.

Resident Evil: Operation Raccoon City Teaser Trailer

Resident Evil: Operation Raccoon City Logo

Following Capcom's announcement earlier this week that Resident Evil: Operation Raccoon City is slated for release this winter, they have now released the first trailer for the game. Fans of the series will notice several iconic Raccoon City landmarks, classic enemies, and perhaps even a familiar face or two.

Operation Raccoon City is a team based third person shooter that re-imagines the events of Resident Evil 2 and Resident Evil 3. It is being developed in collaboration with Capcom and Vancouver based developer Slant Six Games.

Watch the full teaser trailer after the jump.



Nintendo Holds 3DS Launch Event in NYC

3DS logo

In celebration of the North American retail availability of the new 3DS handheld, Nintendo teamed up with Best Buy to host the official US launch event for the device. The event, which took place yesterday at Best Buy's Union Square location in New York City, featured playable demo stations for many of the initially available titles, including, but not limited to Asphalt 3D, Pilotwings Resort, Super Street Fighter IV: 3D Edition, and Steel Diver.

Attendees braved the unseasonably cold weather for the opportunity to be among the first in North America to purchase their new system; many waiting from as early on as noon on Saturday to do so. Best Buy and Nintendo offered several promotions to entice would-be buyers, including a free carrying case for the first 300 to buy the system, $15 off with the purchase of a 3DS unit and an accessory of their choice, and a fantastic flash deal on Foursquare, giving the first 200 to check in to the venue after 9pm a free $50 Best Buy gift card.



Duke Nukem Forever Delayed Until June

Duke Nukem Forever Logo

After 12 plus years in development, and playable demos at both PAX Prime last fall, and PAX East this month, anticipation for Duke Nukem Forever is at a fever pitch. Unfortunately, fans of the infamous gum chewing, alien killing, bad ass are going to have to wait just a little while longer. Randy Pitchford, President of Gearbox Software and Executive Producer of Duke Nukem Forever just announced that the game has been pushed back again; this time to June 14th in the United States, and June 10th internationally.

Gearbox had a bit of fun with the announcement; opting for a video, as opposed to the standard press release. In the video, Randy Pitchford was ecstatic because 2K and Gearbox are finally shipping the unshippable game. See the video for yourself here and remember: "Duke never comes early."

Are you excited about Duke Nukem Forever? Will you be picking it up this June? Sound off in the comments!


Valve Launches New Portal 2 Video Series

Aperture Labs Logo

In preparation for the April 19 launch of Portal 2, Valve has announced a new four video "Investment Opportunity" series. The videos, narrated by Aperture Science founder Cave Johnson, serve as product demonstrations for Aperture's numerous products.

Valve President Gabe Newell had this to say of the new videos:

"Portal 2 is the best documentary-style investment opportunity game we've ever contributed to, and we're confident that savvy investors will immediately see the value in these product demonstration videos."

Watch Panels, the first video of the series, after the jump.



Jane McGonigal Keynotes PAX East

Jane McGonigal

Dr. Jane McGonigal, Alternate Reality Game developer, and author of Reality is Broken: Why Games Make Us Better and How They Can Change The World delivered the keynote address for PAX East this morning. The primary topic of discussion centered upon gaming's positive aspects, dispelling several common myths and stereotypes often associated with gamers. For instance, despite the media's rampant claim that violent video games act as a catalyst toward physical violence, McGonigal iterates that this, in fact, is not the case, and no correlation exists between the two.

Further refuting negative stereotypes, Dr. McGonigal argues that gaming is neither anti-social nor a waste of time. To the contrary, scientific evidence suggests that gaming brings out the best in the gamer, and carries a number of benefits, both interpersonal and psychological. Such benefits include, but are not limited to, an increased amount of lucid dreaming among gamers, decreased cases of PTSD and other related neurological disorders in military personnel who played games 3-4 hours a day, increased overall happiness, and a host of other advantages.