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Archive for September 2012

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23 Titles Set to Launch Alongside Wii U

Wii U

Earlier this morning, Nintendo has released a full list of games that will be available in time for the Wii U's North American launch. Highlighted by numerous first party titles, as well as a strong third party lineup, the initial batch of Wii U software appears to offer something for everyone.

Announced launch day titles, and their respective publishers, include the following:


Activision
* Transformers Prime
* Skylanders Giants
* Wipeout 3

Disney Interactive

* Disney Epic Mickey 2: The Power of Two

Electronic Arts

* Fifa Soccer 13

Namco Bandai

* Tank! Tank! Tank!
* Tekken Tag Tournament 2 Wii U Edition

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Wii U Launch Details Revealed

Wii U (Black)

Following months of speculation, Nintendo has just announced the North American release date and pricing for the Wii U. At a brief preview event in New York, Nintendo President and COO Reggie Fils-Aime confirmed the following:

Wii U will launch on 11/18, and will ship in two editions

As was also the case in Japan, the Wii U will launch with two SkUs, a basic, white model with an 8gb SD card, and a deluxe, black model with a 32gb SD card. Both will include with the console, AC adapter, one Wii U gamepad, sensor bar, and cables. Additionally, the deluxe package will include NintendoLand packed in.

Wii U is backwards compatible

Wii U will be compatible will all Wii accessories, including the nunchuk, wii remotes, and wii balance board, and "most" Wii games.

Wii U is priced at $299.99 and $349.99, respectively

As widely anticipated, the Wii U starts as low as $299.99 for the basic model, and $349.99 for the Deluxe package.

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Is Ouya The Future Of Gaming?

Ouya

In case there’s anyone who still hasn’t heard, sometime next year there will be a new entrant in the console war. This one isn’t made made by a major game company, won’t feature the latest and greatest technology, and will ship with a modest price tag of $99. This console is called Ouya (pronounced OOO-yah) and is being designed and developed by a an-star team of industry experts, including Julie Uhrman and Yves Béhar. Their goal for this project is stated on their kickstarter page; they plan to revolutionize the home console industry, shifting the focus from major developers and publishers to small developers, home gamers, and anyone who may want to tinker with their console. On top of that, each game developed for the Ouya must have aspect that is free-to-play, whether it be a demo or the full game.

The initial response to the announcement and the Kickstarter campaign was overwhelming, and many questions arose regarding the potential of the console. The campaign launched asking for $950 thousand, a number was was surpassed in less than eight hours, showing that many had faith in the console and supported the idea of ‘open gaming.’ Others were more skeptical, wondering why more information hadn’t been released when the campaign kicked off. There was no controller, only an image which displayed half of one possible design. There were no confirmed games, although the Kickstarter page made it seem like Minecraft was guaranteed to be on the console. Some feared the android-based console would only further fragment the android app market.

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