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Archive for March 2012

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Announcing our Vita Giveaway Winner!

What Would You Do For a PS Vita?

After a month's worth of entries in our What Would You Do for a PS Vita? giveaway, we've seen just about everything. Submissions ranged from thoughtful, to fun, to downright crazy, but in the end, there can be only one. So, without any further ado, let's hear it for our winner: Allen Parker and his delicious looking GameSplash themed breakfast!

Allen, you've just won yourself a PS Vita (Wifi), Little Deviants game, and 8gb Vita memory card! (Please check your email for further instructions.)

Good job everyone, and congratulations to our winner. For those of you who didn't win, take heart - we've got another fun giveaway starting VERY soon...

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New Dishonored Screenshots

Dishonored

Bethesda has just released a fresh new batch of screenshots and concept art for Dishonored, the upcoming first person action game from developer Arkane Studios. Check them out in the gallery below! Click the thumbnails for a high res version.


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Dishonored will be released later this year, for Xbox 360, Playstation 3, and PC.

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Risen 2 Preview

Risen 2

We were given the opportunity to take a look at Risen 2: Dark Waters, the sequel to Piranha Bytes 2009 release Risen. The original Risen was faced with mixed opinions, varying based on what system it was played with. Even then, the game was a very solid RPG with a rather large emphasis on exploration among other things. The Risen 2 we were given to play was an early build of the game that ended at the build up to a rather major fight. This being said, it was incomplete and it wouldn't be surprising to find certain things discussed here changed or altered in the final release. Risen 2 starts off a couple years after the first game in the city of Caldera where the Inquisition is still working on defeating the titans and are unable to get significant supplies due to a Kraken constantly destroying incoming ships. This bundled with a pirate war raging on and magical artifacts floating around it doesn't look good for anyone no matter where they stand in the conflict. The protagonist makes a return from the original game however, he seems to have slipped into a bad place, involving large amounts of alcohol. After a ship is destroyed and an old friend is among the few survivors the player sets off to find a way to kill the one controlling the kraken.

Risen 2

With limited time to actually experience Risen 2's story it needs to be said that it seems pretty solid. How certain parts of the story are accomplished can be decided entirely by the player. This goes more for the abundant side quests but is at least partially valid for the main quest line. If the play style chosen is more rushing in sword drawn that's always a valid option although not always the best. It actually gets rather interesting due to the fact that NPC's do not repeat any of their dialogue, excluding a few situations. So unlike RPG's that like Fallout (purely for example) there isn't the option to go through lines of dialogue over and over again. It forces a sense of role-playing that gets much more interesting once the player understands that there is no hand-holding to be found here. There are no paths lit to follow to the goal, there isn't anything saying exactly what to do, and there sure isn't an easy button. It's just the player, and the NPC telling you where the general location is. It's up to the player to do some path finding on their own, to determine how and where they need to go. Paying attention is paramount, and could be a turn off for some players who traditionally like to skip through the in-game dialog. Certain environments are even littered with random traps that may be run over and require quickly dodging out of the way. These are completely hidden from view, and constantly keep players on their toes. Exploring is as fun as it is potentially dangerous.

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Warp Review

NEVER call Zero cute.

Warp

Take control of Zero, an alien captured by a government organization and taken deep below the sea to a government lab where testing is being done on a number of alien subjects. They've been stripped of their power source and condemned to a life of testing and behavioral analysis while the humans study their every move. With the need to escape, and maybe for a bit of revenge along the way, you have to make your way through the labyrinthine facilities collecting grub, destroying film canisters and finding other aliens while avoiding the armed soldiers and Commander who isn't going to let you escape without a fight.

Warp

Making your way out of this facility won't be easy. The halls are filled with security patrols that upgrade your equipment as they learn more about you and the rooms have scientists ready to press the panic button that will leave you trapped in the room while activating laser turrets and bring the armed soldiers right into the room with you. As you make your way through the areas you'll have to solve puzzles to get yourself through the areas safely and collect or destroy everything as you come across it. There will be back tracking, some areas can't be accessed until you earn morn powers through out the game. Collecting grubs and destroying canisters is technically more of a side quest (both of which can earn you achievements) but it's highly suggested that you collect as many grubs as you can get your hands on because they're used to upgrade your powers and will benefit you in the long run. Upgrades are done at checkpoints, but not every checkpoint is an upgrade station. Once you've found one though it will be added to your map so you can easily find it later on.

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