Serious Sam: Double D Review
Get serious in this over the top 2D shooter.
Mommy's Best Games, long known for their Xbox Live Indie Games, brings their unique talents to the Serious Sam series in Serious Sam: Double D. Unlike the other Serious Sam games, which have all up to this point been FPS titles, MBG has elected to give our donut loving, chainsaw wielding hero a 2D makeover. The result of this makeover, as it turns out, is nothing short of fantastic. Despite now being a 2D shoot-'em-up, surprisingly little has been lost in the new format. Many of the core gameplay elements from its FPS cousins; ranging from Gnaars, to the perpetually unseen antagonist Mental, to exotic locales are retained. The object here remains as simple as it has always been: kill any and everything that moves, before getting killed in the process. Expect massive amounts of action, a healthy assortment of weapons, and often screen filling bosses over the course of the game's 18 stages.
Fans of Metal Slug will no doubt find themselves in familiar territory here, as there no small number of similarities between it, and Serious Sam: Double D. First and foremost, like its presumed inspiration, the action never lets up. From the onset, the player is tasked with facing a barrage of enemies, often by the dozens. Luckily, as with any Serious Sam title, firepower is in ample supply. Speaking of firepower, SSDD takes a different approach to gunplay. Instead of adhering to modern convention and allowing weapons to be modified, a unique "stacking" system is in place. Connectors can be acquired, allowing guns to be stacked together in a seemingly limitless number of combinations. Want to use a laser rifle, rockets, and a grenade launcher at the same time? Have at it! Up to four of any given weapon type can be added to a stack, and each stack can contain (with enough connectors) up to six weapons in total.
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