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Rayman: Origins Review

Rayman returns to his 2D roots in this beautifully animated platformer, once again helmed by the creator of the franchise, Michael Ancel. Is this whimsical journey worth picking up? Read on to find out... Read More

The Winners of the Winter Spectacular are...

Ryan Hancock, Mark Monzo, Allen Parker, Kyle Manchester, Pat Lynch, Joann, John Kidman, Joshua Michaud, JD Blosser, Ray Juanengo, and Shelby Ball. If you see your name on this list, check your email to see what you've won!

Wii U Hands On Preview

Project Café no longer! We spent some quality time with Nintendo's upcoming console at E3. Check out our full first impressions on all 8 of the tech demos that were on display here. Read More

Latest Posts

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I Am Alive: Hands On Preview

I Am Alive

Ubisoft surprised everyone late last year when they revealed that the oft-delayed action/adventure I Am Alive is not only still in development, but is nearing release. Fast forward to today, and a quite a bit more information has surfaced about this elusive title. Firstly, it is set to be one of the featured titles in the recently announced XBLA House Party promotion. Don't be discouraged by IAA's new XBLA format; it is a full retail title that Ubisoft just so happened to distribute via digital download. Whereas so-called "traditional" Xbox Live Arcade games tend to be shorter titles, that lack the depth and visual fidelity of their physical counterparts, this is simply not the case with this game.



Taking place after a year after an apocalyptic occurrence referred to simply as The Event , I am Alive follows the story of a mountain climber's desperate attempt to reunite with his family, amid the ruins. In the process, our hero will encounter a wide variety of characters, some helpful, some needy, some malicious; but never undead. In a refreshing twist, developer Ubisoft Shanghai is avoiding the traditional - and often cliched - adherence to the usage of zombies, demons, or other such monsters; instead focusing primarily on humans.

Read More...

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Jupiter Moon Studios Opens Its Doors

Jupiter Moon

Christopher Cherubini, former Lead Artist for Infinity Ward, and David Chiapperino, most recently of Disney Interactive Studios, have teamed up to launch a new independent game studio. Entitled Jupiter Moon Studios, this LA based gaming startup aims to "create beloved experiences through character, story, and gameplay." Seeing an opportunity in the ever expanding social and casual gaming sector, Jupiter Moon Studios' small contingent of staff are shifting away from traditional multimillion dollar projects. Doing so affords them the opportunity to take creative risks that may not have been possible if and when operating under a larger publisher, as well as the ability to retain ownership of their work. Having raised their own start up capital, co-founders Cherubini and Chiapperino are taking something of a grassroots approach on this new venture, focusing on the creation of gaming experiences that are as unique as they are accessible.

Their first IP is the colorful and addictive iOS puzzle game, Bunny Popper. It is available now for the iPad, with a planned iPhone version in the works. (Look for our review soon!) Beyond iOS development, Jupiter Moon hopes to expand their portfolio to include games for other emerging technologies as well.

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Resident Evil 6 Confirmed, Dated

Resident Evil 6

After the recently launched viral campaign on NoHopeLeft.com Capcom has officially announced Resident Evil 6. Said to be heavily in development, this sequel to the multi-million selling survival horror franchise will blend action and horror elements, and in a series first, features both Leon Kennedy and Chris Redfield as playable characters. While exact locations were not specified, expect the game to unfold on a global scale. According to executive producer Hiroyuki Kobayashi, RE6 is "the most impressive Resident Evil® title ever both in terms of scope and production values. We are all genuinely excited by the title and cannot wait to share it with the world". To go along with today's announcement, a short teaser trailer has been released; check it out after the jump.

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Mass Effect 3 PC Specs Revealed

Mass Effect 3

Bioware released the PC requirements for Mass Effect 3 on the Bioware forums yesterday. They are listed below. In the post on the forum they also announced the release date for the upcoming demo. Bioware intends to compete with Valentines day on the release of the demo this February 14, 2012. The game is slated for release this March 6 and will be available for PC, Xbox, and PS3. Here are the specs for the PC release.

Minimum Spec:

OS - Windows XP SP3/Vista SP1, Win 7 *Supported chipsets: NVIDIA 7900 or better; ATI X1800 or better.  Please note that NVIDIA GeForce 9300, 8500, 8400, and 8300 are below minimum system requirements, as are AMD/ATI Radeon HD3200, HD3300, and HD4350.   Updates to your video and sound card drivers may be required.

CPU - 1.8 GHz Intel Core 2 Duo (equivalent AMD CPU)

RAM - 1GB for XP / 2GB RAM for Vista/Win 7

Disc Drive - 1x speed

Hard Drive - 15 GB of free space

Video - 256 MB* (with Pixel Shader 3.0 support)

Sound - DirectX 9.0c compatible

DirectX - DirectX 9.0c August 2009 (included)

Recommended Spec:

OS - Windows XP SP3/Vista SP1, Win 7

CPU - 2.4 GHz Intel Core 2 Duo (equivalent AMD CPU)

RAM - 2GB for XP / 4GB RAM for Vista/Win 7

Disc Drive - 1x speed

Hard Drive - 15 GB of free space

Video - AMD/ATI Radeon HD 4850 512 MB or greater, NVidia GeForce 9800 GT 512 MB or greater

Sound - DirectX 9.0c compatible

Via Bioware Forums

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Diablo 3 System Changes

Diablo 3

Jay Wilson, game director for Diablo 3, posted a long article about the status of Diablo 3 today. He spoke in depth about some of the major system changes that the game will be going through shorty, based on feedback from within Blizzard and from the beta testers. In his post he mentioned that the game would be good if it were released today, but, "Our job isn't just to put out a game, it's to release the next Diablo game. No one will remember if the game is late, only if it's great. We trust in our ability to put out a great game, but we're not quite there yet."

The system changes that they will be making are interesting. For example there are no more scrolls of identification. Players will simply right click and cast a spell to identify items. Perhaps the biggest change they are working on over at Blizzard is the removal of old stats and skills and the implementation of a new system. The skills Defense, Attack, and Precision are being dropped and replaced with other stats to fill in for them such as Armor, +Physical Resist, and +Chance to Crit.

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Doom Returns to XBLA

Doom

About a year ago Zenimax removed Doom from Xbox Live Arcade due to "expiring rights." This was over a year ago and at the time Zenimax stated that Bethesda would put the game back up in the near future. It has now been re-listed. Doom is available once again on the XBLA Marketplace for 400 Microsoft Points ($5).

Via Joystiq and XBLA Marketplace